Stefano

Game Designer + Developer

About Me

I am a student studying game design at the Rochester Institute of Technology (graduating Spring 2027) specializing in 3D asset production and systems design. My 3D work covers the full production pipeline, concepting, modeling, and texturing game-ready assets using Maya, ZBrush, and Substance Painter with a particular interest in crafting expansive worlds and environments. In addition to 3D design, I build gameplay mechanics and tools using C++, C#, and Unreal's Blueprints with a strong foundation in object-oriented programming. I'm actively looking to contribute to game projects where strong art and gameplay systems work together to create memorable player experiences.

Resume

Here is my education, work experience, & some skills I've got.

Experience

R.I.T ITS

Technician

October 2022 - Present

Delivered multi-platform technical support (Windows, macOS, Linux) for university staff and students in-person and remotely, using tools such as BeyondTrust, ServiceNow, Slack, Intune, and Jamf to diagnose and resolve software and hardware issues.

R.I.T ITS

Assistant Support Administrator

May 2025 - August 2025

Collaborated with faculty and staff to lead Windows 10 to 11 migrations, leveraging Microsoft Intune and RIT's CLAWS system for streamlined device management.

Education

R.I.T

Bachelors in Game Design and Development

May 2027

Relevant Coursework:
  • Game Design & Development II
  • Real-Time Simulations and Games II
  • 3D Animation and Asset Production
  • 3D Asset Pipeline for Games

Skills & Expertise

  • Unity
  • Unreal
  • Maya
  • Substance Painter 3D
  • ZBrush
  • HTML + CSS
  • C++
  • C#

Selected Projects

Selected Projects I Have Worked On.

Prop Design Project Link

The Evoker

A model of the Persona 3 Evoker for a class project, it was one of the first 'big' models I worked on in terms of complexity.

Prop Design Project Link

Cloud's Shoulder Plate

A quick model of Cloud's Shoulder Plate from Final Fantasy VII for a class project.

Prop Design Project Link

Stalum

A quick model of Maelle's Stalum sword from Clair Obscur: Expedition 33 for a class project.